

settings for the second character sprite (next to sprite1)ģ)after you have setup the folders and set the variables in the map.txt file, run the executable and hope for the best. No more lining up images in photoshop or paint, just. It will create sprite sheets from separate images sorted in folders based on a definition text file. settings for the first character sprite (top left) Hello, just thought I'd share this simple tool I made while working on my game to create sprite sheets. Example sprites are located in folders p1 and p2.Įxecute spritesheetcreator.exe and an example spreadsheet will be output as "output.png" in the same folder as the executable.ġ)the 'map.txt' defines how the seperate images will be mapped out on the final sprite sheet, it must be placed in the same folder as the executable.Ģ)the definition file 'map.txt' is seperated into several sections where the variables will be set. Upon extraction an example project is already setup to be run. (Which consists of a total of 8 sprites on one sheet) The smallest is 12x8. I am also able to create a sprite sheet smaller than 576x384. This program will instantly create a sprite sheet from seperate sprites based on the variables in definition file "map.txt". What Im working on is considered a 1x1 box inside Rpg Maker Mv.

*Mac OSX Users: Download then drop it in the same folder as map.txt, then run it through the terminal using.

INSTANT SPRITE SHEET CREATOR for RPG MAKER MV Create a character sprite sheet for rpg maker MV based on a definition file.
